Thursday 19 May 2016

PT Sceneries - Last Update

Hello guys. It's been long, we know, it's been TOO long, but it's finally done. If you can't be bothered to read, just head to the downloads page and get the four updates we have just issued.

We are working on getting some assistance to seed the so promised torrent file so we can distribute the whole package easier and with the correct file structure already in place.

The whole scenery is a whopping 106GB in size, it has been captured at a good resolution (the one immediately above would send the size into the ~400GB area, so...), more than enough for our simulation needs.

There are three updates, the final NORTH SECTION III, MINHO part 1 and MINHO part 2. These should all live inside the main scenery folder among the rest of the previous .bgl files.

Then we have a fix for the water issue near Aveiro, a file named North21.bgl which should replace the previous version.

We hope you all enjoy this scenery, we wish it could have better quality in some places, but in all honesty this is all that our free time allowed, so... ENJOY!

PT Sceneries.

5 comments:

  1. Thank you for your hard work! Portugal never looked better from the sky, at least for us "virtual flyers"!
    Just a quick note: between "Praia da Cova do Vapor" and "Forte S. Julião da Barra" there's a thin line of ground, where should only be water. Interestingly enough, you can check the same effect in Google Maps, by zooming in on this location: 38°39'47.4"N 9°15'36.4"W.
    I'm not complaining, far from that, just a note if you plan to make any changes, in the future. Thanks again!

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  2. Quero desde já dar os parabéns pelo excelente trabalho desenvolvido. Tenho uma questão quanto à ordem em que devo colocar os cenários tendo o orbx instalado, qual seria a ordem preferencial? Obrigado

    ReplyDelete
  3. Quero desde já dar os parabéns pelo excelente trabalho desenvolvido. Tenho uma questão quanto à ordem em que devo colocar os cenários tendo o orbx instalado, qual seria a ordem preferencial? Obrigado

    ReplyDelete
  4. Parabéns pelo excelente trabalho. Nas áreas onde instalo, fico sem autogen (árvores e casas). Alguma de hipotese de obter o autogen sobre o cenário?

    ReplyDelete
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